Compilation instructions (MinGW-W64 MSYS2), Compilation instructions (Visual Studio 2010), Compilation instructions (Visual Studio 2005), Compilation instructions (Visual Studio 2003), Download (Intel) (with Cg support - requires Cg installed), Download (Intel 32bit) (with Cg support - requires Cg installed), Microsoft Visual C++ 2015 UWP Runtime Package. NOTE: We don’t store files of ROMs / Emulators on our hosting. Upvote mein Ehrenmann! That's a good question. WARNING: Builds are not yet notarized, might not be able to run it for now with macOS Catalina. Only missing thing: how about mame? Just NEVER use 2002, its really inaccurate and only intended for low powered systems. I'm avoiding the virtual console emulators where possible, as there are complaints about filtering/colour reproduction and there's obviously far less flexibility than possible with RetroArch. You'd need this guide to help set that up: now you don’t need a physical console and not required, when you run the Nintendo Wii U emulator on your (computer or smartphone) the features and functions as similar to Nintendo Wii U console The same experience can be played in the emulator the same way you would play it on a console. The last thing I wanna touch on is Retroarch becomes so much more easier to use once you setup playlists for each core. WiiU injects because vWii will drop native resolution to 480i/p. Also, why not inject for nes snes and 64 as well? Can also do PS2 and 3 as well, plus others if you wanted too but those can be ran on the Wii U without issue. There goes my week. On top of all that, RetroArch also runs on iOS and Android for tablets and phones, as well as on game consoles like PS2, PS3, PSP, PS Vita, Wii, Wii U, 2DS, 3DS, Switch, and more! You'd be better off with a pstv under 3.60 for psx emulation. The WiiU N64 VC emulator renders a somewhat dark/muddy output, but may have slightly higher compatability. I'd welcome feedback and suggestions. did you end up figuring this out? I did mine around February and I had close to no experience in modding a console before. See e.g. You can use a program called Playlist buddy to help set that up. Nintendo Wii U (Wii U) emulators collection available here. I'd recommend getting a ps3 and using that instead. The most shocking news that you hear is that it is one of the best-selling and that in the 21st Century itself. On top of all that, RetroArch also runs on iOS and Android for tablets and phones, as well as on game consoles like PS2, PS3, PSP, PS Vita, Wii, Wii U, 2DS, 3DS, Switch, and more! It's not very good. For more information on Dolphin, visit the author's website here. This list is solid, it's what I use for the most part. Webhack/JSTypeHax (Wii U Browser-Exploit für 5.5.2, 5.5.3 und 5.5.4) Hacks. this comparison. For SNES I use snes9x_2010 because its the most accurate. :) Just do some reading and maybe some videos and you’ll be set. This posts lays out what I understand the best emulation setup to be for each system, based on forum and Reddit posts. A subreddit dedicated to Wii U hacking and homebrew! RetroArch can run on the usual platforms like Windows, Mac OS X and Linux, but it stands alone in that it can support far more platforms beyond just that. Note that the RenderScale setting can be modified in increase internal resolution (see here for an example. if you found broken links please contact us we will try to fix them. CHIP-8/SCHIP-8 GX2 Emulator; PPSSPP Wii U; RetroArch Wii U; Yape 4 U; Exploits. Hack the vWii and then have usbgx for GameCube and Wii. RetroArch gives better compatibility and more options for NES and SNES. I'm wondering three months later hah, New comments cannot be posted and votes cannot be cast. It's so helpful. We support operating systems that not even Microsoft and Apple themselves support anymore, such as macOS X on PowerPC Macs, and RetroArch being available on Windows OSes as far back as Windows 95. WiiU VC with injects. The games that I care about work so that's all I worry about. I honestly did not know one could emulate PSX on WiiU. I've been assuming ROMs run with homebrew emulators are stored on the SD card. Option 2: vWii N64 VC with injects. I can't figure that part out. Note: OSX version for x86 32bit will return at a later point in time. you will get many emulators files, which we have listed below.